Thursday, May 2, 2013

Daredevils - Bob Charrette and Paul Hume

A pulp hero roleplaying game, detailing the thirties era and likely character archetypes. Quirky in the FGU way movement, facings, etc., This one has three ability skill designations (and even one for off-hand dexterity). Random generation bits include wealth (and hence education access) for characters. Lots of guns of the era and rules for making your own. Interesting bits include a 'when GM is stuck during an adventure' table for possibilities of what happens and where. Also a section for the super powers possessed by The Shadow and others to enable pulp of all variety. Interesting, but probably not over the top enough generally speaking, but some good setting information...even language family table. 3.5 out of 5

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