Monday, March 4, 2013

FATE Core Kickstarter Preview December 2012 - Leonard Balsera

A highly polished - especially for a preview (e.g. glaring errors, typos and hanging paragraphs not leaping out at you everywhere) - game system designed to allow the creation of stories in multiple genres. The examples given throughout are from a low fantasy game. The emphasis is on making the player characters important, competent, relevant to each other and the play is the thing, not whether you have iron spikes and a 10 foot pole. Based on FUDGE, again a toolkit to make games from it uses those +/0- dice and skills as attributes idea (which you can of course tinker with). Letting players be really good at something and less good at a bunch of other stuff. e.g. one Great skill, more Good skills, that sort of thing. FATE points are the hero points of the game and can be used or gained in allow the character's desires and personality to be used against them in the form of Aspects. This is clever and makes for more player involvement in the game. NPCs too. Good advice given for game master story structure via scenes, too. e.g. prevent boredom and timewasting. Tons of advice for ways to do Aspects for characters and scenes and dramatic choices both in and out of combat. Very impressive. No surprise this kickstarter has done really well. A great game for just getting on with it quickly, barring the interrelating character creation - which you could also do as you went if taking too long. Certainly good for those situations where you get 'can you run a game for us'? The same three player characters and low fantasy are used as examples throughout in this preview but it does mention how to do a superpower for example. Very consistent usage and perhaps chosen as fantasy gaming would still appear to be the most popular. Something you could do with a digital as opposed to dead tree version is have 'see this document with science fiction examples' or 'see this document with monster hunting modern examples' or 'superhero examples' as menu options. Admittedly there should more to come into this book in revision. If you could send this document back in time things would be interesting in RPG history, certainly. 4.5 out of 5

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