Friday, November 12, 2010

Heroes In the Wind - Robert E. Howard

A collection of Howard tales, featuring his sword and sorcery work in the main, but with some horror examples, and, oddly, a Western. Vultures would seem to be out of place, here.

Almost the 4.0 average, so you really can't get much better than that unless you pick them yourself.

There's an introduction by John Clute, the compiler of this collection.

Heroes In the Wind : The Shadow Kingdom - Robert E. Howard
Heroes In the Wind : The Mirrors of Tuzun Thune - Robert E. Howard
Heroes In the Wind : Kings of the Night - Robert E. Howard
Heroes In the Wind : Worms of the Earth - Robert E. Howard
Heroes In the Wind : The Dark Man - Robert E. Howard
Heroes In the Wind : The Footfalls Within - Robert E. Howard
Heroes In the Wind : Pigeons from Hell - Robert E. Howard
Heroes In the Wind : Graveyard Rats - Robert E. Howard
Heroes In the Wind : Vultures of Wahpeton - Robert E. Howard
Heroes In the Wind : The Tower of the Elephant - Robert E. Howard
Heroes In the Wind : Queen of the Black Coast - Robert E. Howard
Heroes In the Wind : A Witch Shall Be Born - Robert E. Howard
Heroes In the Wind : Red Nails - Robert E. Howard


There is evil treachery afoot in the time of Atlantis, the serpent priests are stirring, and a cunning old king brings them to the attention of a somewhat restless Kull. More pity them. With a stalwart Pictish spear-slayer at his side, he wreaks bloody havoc among them, and vows to take the war to them. No-one else would ever have copied this plot later on, would they?

4 out of 5


Introspection and philosophy are not cures for what ails a bored warrior-King. Neither are wizardly mirrors or Lovecraftian elder races.

Thankfully, the stout, pragmatic Spear-Slayer is there to remind him.

4 out of 5


Bran Mak Morn has leadership problems. Wulfhere's Northerners will not follow him, or Cormac, prince of Erin, they demand a King. Consulting with Gonar, who talks to his ancestor in Kull's time, and summons Kull, King of Valusia! Kull likes Bran, as he reminds him of Brule, and agrees to lead the Northerners. Wulfhere challenges him to combat. Big mistake for Wulfhere.

With Kull's help, Bran manages to hold the Romans for now, at some significant cost.

4 out of 5


One of Bran Mak Morn's subjects is being crucified while he is visiting some Roman commanders. This does not sit well with him or his aide, as he feels the punishment does not fit the crime, and the Romans are making a joke of doing what they will with the barbarians.

Bran has a plan for revenge on the Roman who gave the order, but Gonar cautions him against using mystic means. Bran ignores here, and seeks the Black Stone with the help of a were-woman. What he unleashes is a lot more than he bargained for.

4 out of 5


Turlogh Dubh O'Brien gets some inspiration from Bran Mak Morn in beach side battle.

3.5 out of 5


Kane is following a band of slavers, and is unable to help himself when he sees them stop and start to whip a girl to death. Despatching many, he is overcome by the dozens of others, and forced to march as a slave.

A nasty supernatural end awaits his captors, where his possession of the Bast-headed staff of N'Longa in the past is no bad thing.

4 out of 5


A man is murdered, and in no ordinary fashion. When law enforcement investigates this is the story he gets from a witness:

"and my God, sir, he was dead! His head had been split open. I saw brains and clotted blood oozing down his face, and his face,,,"

It appears there is a zuvembie in town, the long awaited aftermatch of a property that had white women mistreating their black slaves, badly.

4 out of 5


Turlogh Dubh O'Brien gets some inspiration from Bran Mak Morn in beach side battle.

3.5 out of 5


The titular bunch are a gang of murderers, and they have their eyes on half a million in gold.

3 out of 5


Conan is in thieving mode here. In a tavern, he is asking the assembled crowd of nogoodniks why no-one has stolen a famous jewel from this tower.

They tell him because it is guarded by some very nasty things.

He, of course, investigates, and meets a master thief attempting the same thing.

Humans, animals, a giant spider and a wizard are to be encountered, not to mention an alien.

4 out of 5


One of the classic Conan stories. The barbarian goes a-reavin', and finds another of the rare women that can match him. Belit has fire, and presence, and command, but again, it does not end well. Highly recommended.

4.5 out of 5


A bad problem to have - how do you tell which of two women is the very evil twin. Luckily, our favorite barbarian is a very pragmatic man.


4 out of 5


Conan is travelling, finds a dead woman, and then encounters Valeria of the Red Brotherhood. After trading some insults, they have the misfortune to stumble across a dragon.

Then they have fun in an abandoned city full of crazed warriors, two evil, leering royals, and a third undead type one. Capture, bondage, slayage, all the great stuff in this tale of a fantastic partnership.

5 out of 5




5 out of 5

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